Doskonała gra planszowa, używana, wersja EN
Wysyłka
AWARDS & HONORS
2009 Ludoteca Ideale Official Selection Winner
2009 Lucca Games Best Publishing Project Winner
2009 Charles S. Roberts Best Science-Fiction or Fantasy Board Wargame Nominee
Opis gry EN:
Age of Conan is a board game which puts players in control of one of the major kingdoms of the Hyborian age, in the period of history well known through the tales of the adventures of Conan the Cimmerian, the barbarian hero created by Robert E. Howard.
You will fight with armies, sorcery and intrigue to make your kingdom the most powerful of its age, and to secure on your side the mightiest hero of all – Conan the Cimmerian!
In Age of Conan, you control one of the major kingdoms of the Hyborian Age – Aquilonia, Turan, Hyperborea and Stygia.
You will build up and use your armies and emissaries, you will enhance your actions with your kingdom cards, and you will try to take advantage of the adventures of Conan to increase the power and wealth of your kingdom.
The game is played over the course of three ages. At the beginning of each age, four Conan adventure cards are drawn and used to create the adventure deck. At the beginning of each adventure, players will bid to decide who will be the Conan player for that adventure; when an adventure ends, a new one is drawn and a new bid determines who will be the new Conan player.
The roll of the fate dice is used to determine the actions available to the players. The dice are rolled to form a common pool from which all players will pick their dice. Each player, in turn, will choose and use one fate die and will be able to do one of the actions allowed by that die result.
When the fate dice are all used, they are rolled again and the game continues in this way until all four adventures in the adventure deck are complete. At that point, the game will temporarily stop so that players may earn gold and take several kingdom–building actions in preparation for the next age.
The Age of Conan Strategy Board Game is back. Five years after the game release, an expansion is coming to re-launch this epic fantasy strategy board game. In the Kickstarter campaign starting on October 9th, the game fans will have the chance to get the upcoming expansion, Adventures in Hyboria, and new players who don't own the game will have the option to get also the base game. For the newcomers, it’s time to know more about the game.
Age of Conan Strategy Board Game is a game for 2 to 4 players. Each player controls one of the major kingdoms of the Hyborian Age - Aquilonia, Turan, Hyperborea and Stygia, competing to build the most powerful empire, using armies and emissaries, wars and diplomatic intrigue to achieve domination over its neighbors.
Meanwhile, Conan wanders through western Hyboria, and his very presence can disrupt carefully laid plots and turn the tide of battles, and no nation can truly control his actions. However, a canny ruler guides Conan so that this presence confounds the actions of opposing kingdoms, rather than his own.
A kingdom may even try to crown Conan as its king, and if successful, such a kingdom has a good chance of overcoming its rivals. But the hero is savage and unpredictable, and the price for attempting to crown hum and failing is steep…
Age of Conan is played over the course of three ages. At the beginning of each age, four Conan adventure cards are drawn and used to create the adventure deck. At the beginning of each adventure, players bid to decide who controls Conan for that adventure. When an adventure ends, a new one is drawn and a new bid determines the new Conan player.
Game components of Age of Conan Strategy Board Game.
Game components of Age of Conan Strategy Board Game.
The roll of special dice, called fate dice, determines the actions available to the players. The dice are rolled to form a common pool from which all players pick their dice. Each player, in turn, selects and uses one fate die to perform one of the actions allowed by that type of die. When all fate dice have been used, they are re-rolled.
The game continues until all four adventures in the adventure deck are complete. At that point, the game temporarily stops so that players can collect gold, build up armies and other resources, and prepare for the next age.
Victory is achieved by subjugating vassal provinces using military strength; creating alliances using your emissaries; fighting the other players; and achieving specific objectives which become available throughout the game.
You can also benefit from Conan's adventures, by accumulating his adventure tokens - Monsters, Women and Treasure - and sometimes, by trying to make Conan the ruler of your kingdom.
The game ends at the end of the third age, or whenever - during the third age - Conan becomes the ruler of a player's kingdom... or that player fails in the attempt to crown Conan.